You can change the shade of the object by editing normal of the selected vertex, or make a crease to the object.
Edited normals are fixed. Their direction are not changed when you edit vertices of objects by other commands.
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Select normals and drag mouse | Normals move to the direction of mouse movement |
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Select vertices | The direction of normals of selected vertices become unified. |
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Select all normals | Average in Radius 100 |
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obj1 | obj2 |
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Select lines | The object looks added creases. |