Setting bones for a character model

If you set bones, you can change the pose of the character model.

In this tutorial, you set the bone to the sample file shown on the left. And, make a pose in the right figure.

Note: Sample files for this tutorial are in the [SampleModels] under the Metasequoia folder.

Sample file
(bone_sample.mqoz)
Completion
(bone_finished.mqoz)

Select edit mode to [Modeling(String)] or [Modeling(Icon)].